In terms of game performance, we can safely ignore these. Maps & Map Themes: Only one of each is active per city.Steam WorkshopContent from Steam Workshop can be considered in three main categories: Here's some guides that are useful if you're just starting out (if you know any others, let me know in comments): And, as mentioned later, a fast disk drive helps reduce lag in all aspects of the game. If you have powerful CPU, you can handle more mods. If you have powerful graphics card (with lots of VRAM) you can handle more assets. Obviously, RAM is not the only factor but it's a good reference point. 64GB RAM: 4000 assets, 100 mods, All DLCs.But what sort of numbers are we talking about here? It's difficult to quantify, because no two DLCs, assets, mods or computers are alike - but here's a rough guide based on RAM (these values assume you are using Loading Screen Mod to help reduce RAM consumption): RecommendationsIf you overburden your hardware with too many DLCs, mods and assets, the game will grind. The next few sections of the guide focus on making the loading process much faster, but note that many of those things also improve in-game performance, particularly on potato computers. Pausing the game on load helps them finish that work faster and helps clear any backlog of background processing tasks. In-game: Shortly after your city loads and appears on screen, lots of mods do their final stage of initialisation causing lots of lag and stuttering.A fast CPU and more RAM make it faster, grind mods make it hugely slower. The progress bar and spinning circle will stall because this part of loading is so intense the screen can't update. 95%-100%: All of the AIs and game code initialises, and lots of mods do bulk processing.More RAM and faster CPU makes it faster, having more assets and mods makes it slower. 50%-95%: Asset textures get processed in to texture atlasses, and some mods start initialising.Loading Screen Mod (see later) makes it hugely faster, having more assets makes it slower. 0-50%: Assets are laoded (vanilla first, then DLC, then workshop).The loading processThere are four key stages which can be represented by the loading bar: if not enough room for log file or temporary data or save games, you get crashes)! If you run out of disk, it could cause the pagefile to shrink and will almost certainly lead to crashes (eg. Tip: Check you have plenty of free disk space. Mac: Use Boot Camp to run Windows or Linux partition, then see above.But do not use cryptswap as it causes problems (thanks and for this info).
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